Plugin Tutorial
Introduction
At the heart of fwupd are plugins that gets run at startup, when devices get hotplugged and when updates are done. The idea is we have lots of small plugins that each do one thing, and are ordered by dependencies against each other at runtime. Using plugins we can add support for new hardware or new policies without making big changes all over the source tree.
There are broadly 3 types of plugin methods:
- Mechanism: Upload binary data into a specific hardware device.
- Policy: Control the system when updates are happening, e.g. preventing the user from powering-off.
- Helpers: Providing more metadata about devices, for instance handling device quirks.
A plugin only needs to define the vfuncs that are required, and the plugin name is taken automatically from the GType.
/* fu-foo-plugin.h
*
* Copyright 2022 Richard Hughes <richard@hughsie.com>
*
* SPDX-License-Identifier: LGPL-2.1-or-later
*/
#pragma once
#include <fwupdplugin.h>
G_DECLARE_FINAL_TYPE(FuFooPlugin, fu_foo_plugin, FU, FOO_PLUGIN, FuPlugin)
/* fu-foo-plugin.c
*
* Copyright Richard Hughes <richard@hughsie.com>
*
* SPDX-License-Identifier: LGPL-2.1-or-later
*/
#include "config.h"
#include "fu-foo-plugin.h"
struct _FuFooPlugin {
FuPlugin parent_instance;
gpointer proxy;
};
G_DEFINE_TYPE(FuFooPlugin, fu_foo_plugin, FU_TYPE_PLUGIN)
static gboolean
fu_foo_plugin_startup(FuPlugin *plugin, FuProgress *progress, GError **error)
{
FuPluginData *data = fu_plugin_get_data(plugin);
self->proxy = create_proxy();
if(self->proxy == NULL) {
g_set_error(error, FWUPD_ERROR, FWUPD_ERROR_NOT_SUPPORTED,
"failed to create proxy");
return FALSE;
}
return TRUE;
}
static void
fu_foo_plugin_init(FuFooPlugin *self)
{
}
static void
fu_foo_constructed(GObject *obj)
{
FuPlugin *plugin = FU_PLUGIN(obj);
FuContext *ctx = fu_plugin_get_context(plugin);
fu_plugin_add_rule(plugin, FU_PLUGIN_RULE_RUN_BEFORE, "dfu");
}
static void
fu_foo_finalize(GObject *obj)
{
FuFooPlugin *self = FU_FOO_PLUGIN(obj);
destroy_proxy(self->proxy);
G_OBJECT_CLASS(fu_foo_plugin_parent_class)->finalize(obj);
}
static void
fu_foo_plugin_class_init(FuFooPluginClass *klass)
{
FuPluginClass *plugin_class = FU_PLUGIN_CLASS(klass);
GObjectClass *object_class = G_OBJECT_CLASS(klass);
object_class->constructed = fu_foo_constructed;
object_class->finalize = fu_foo_finalize;
plugin_class->startup = fu_foo_plugin_startup;
}
We have to define when our plugin is run in reference to other plugins, in this
case, making sure we run before the dfu
plugin.
For most plugins it does not matter in what order they are run and this information is not required.
Creating an abstract device
This section shows how you would create a device which is exported to the daemon
and thus can be queried and updated by the client software.
The example here is all hardcoded, and a true plugin would have to
derive the details about the FuDevice
from the hardware, for example reading
data from sysfs
or /dev
.
static gboolean
fu_foo_plugin_coldplug(FuPlugin *plugin, FuProgress *progress, GError **error)
{
g_autoptr(FuDevice) dev = NULL;
fu_device_set_id(dev, "dummy-1:2:3");
fu_device_add_guid(dev, "2d47f29b-83a2-4f31-a2e8-63474f4d4c2e");
fu_device_set_version(dev, "1.2.3");
fu_device_get_version_lowest(dev, "1.2.2");
fu_device_get_version_bootloader(dev, "0.1.2");
fu_device_add_icon(dev, "computer");
fu_device_add_flag(dev, FWUPD_DEVICE_FLAG_UPDATABLE);
fu_plugin_device_add(plugin, dev);
return TRUE;
}
static void
fu_foo_plugin_class_init(FuFooPluginClass *klass)
{
…
plugin_class->coldplug = fu_foo_plugin_coldplug;
…
}
This shows a lot of the plugin architecture in action. Some notable points:
-
The device ID (
dummy-1:2:3
) has to be unique on the system between all plugins, so including the plugin name as a prefix is probably a good idea. -
The GUID value can be generated automatically using
fu_device_add_guid(dev,"some-identifier")
but is quoted here explicitly. The GUID value has to match theprovides
value in the.metainfo.xml
file for the firmware update to succeed. -
Setting a display name and an icon is a good idea in case the GUI software needs to display the device to the user. Icons can be specified using a full path, although icon theme names should be preferred for most devices.
-
The
FWUPD_DEVICE_FLAG_UPDATABLE
flag tells the client code that the device is in a state where it can be updated. If the device needs to be in a special mode (e.g. a bootloader) then theFWUPD_DEVICE_FLAG_NEEDS_BOOTLOADER
flag can also be used. If the update should only be allowed when there is AC power available to the computer (i.e. not on battery) thenFWUPD_DEVICE_FLAG_REQUIRE_AC
should be used as well. There are other flags and the API documentation should be used when choosing what flags to use for each kind of device. -
Setting the lowest allows client software to refuse downgrading the device to specific versions. This is required in case the upgrade migrates some kind of data-store so as to be incompatible with previous versions. Similarly, setting the version of the bootloader (if known) allows the firmware to depend on a specific bootloader version, for instance allowing signed firmware to only be installable on hardware with a bootloader new enough to deploy it.
Setting the device version
Although the version can be set easily as a string using fu_device_set_version()
directly, it is more flexible to tell fwupd what the version format should be,
and to allow the daemon to convert it to a string internally.
This also means that if we get the version format from a quirk file, or from metadata, or even if it changes at runtime — the correct string version is used at all times.
static gchar *
fu_foo_device_convert_version(FuDevice *device, guint64 version_raw)
{
return fu_version_from_uint24(version_raw, FWUPD_VERSION_FORMAT_TRIPLET);
}
static void
fu_foo_device_class_init(FuFooDeviceClass *klass)
{
…
device_class->convert_version = fu_foo_device_convert_version;
…
}
Mechanism Plugins
Although it would be a wonderful world if we could update all hardware using a standard shared protocol this is not the universe we live in. Using a mechanism like DFU or UpdateCapsule means that fwupd will just work without requiring any special code, but for the real world we need to support vendor-specific update protocols with layers of backwards compatibility.
When a plugin has created a device that is FWUPD_DEVICE_FLAG_UPDATABLE
we can
ask the daemon to update the device with a suitable .cab
file.
When this is done the daemon checks the update for compatibility with the device,
and then calls the vfuncs to update the device.
static gboolean
fu_foo_plugin_write_firmware(FuPlugin *plugin,
FuDevice *dev,
GBytes *blob_fw,
FuProgress *progress,
FwupdInstallFlags flags,
GError **error)
{
gsize sz = 0;
guint8 *buf = g_bytes_get_data(blob_fw, &sz);
/* write 'buf' of size 'sz' to the hardware */
return TRUE;
}
static void
fu_foo_plugin_class_init(FuFooPluginClass *klass)
{
…
plugin_class->write_firmware = fu_foo_plugin_write_firmware;
…
}
It’s important to note that the blob_fw
is the binary firmware file
(e.g. .dfu
) and not the .cab
binary data.
If FWUPD_INSTALL_FLAG_FORCE
is used then the usual checks done by the flashing
process can be relaxed (e.g. checking for quirks), but please don’t brick the
users hardware even if they ask you to.
Policy Helpers
For some hardware, we might want to do an action before or after the actual firmware is squirted into the device. This could be something as simple as checking the system battery level is over a certain threshold, or it could be as complicated as ensuring a vendor-specific GPIO is asserted when specific types of hardware are updated.
static gboolean
fu_foo_plugin_prepare(FuPlugin *plugin, FuDevice *device, GError **error)
{
if (fu_device_has_flag(device, FWUPD_DEVICE_FLAG_REQUIRE_AC && !on_ac_power()) {
g_set_error_literal(error,
FWUPD_ERROR,
FWUPD_ERROR_AC_POWER_REQUIRED,
"Cannot install update "
"when not on AC power");
return FALSE;
}
return TRUE;
}
static gboolean
fu_foo_plugin_cleanup(FuPlugin *plugin, FuDevice *device, GError **error)
{
return g_file_set_contents("/var/lib/fwupd/something",
fu_device_get_id(device), -1, error);
}
static void
fu_foo_plugin_class_init(FuFooPluginClass *klass)
{
…
plugin_class->prepare = fu_foo_plugin_prepare;
plugin_class->cleanup = fu_foo_plugin_cleanup;
…
}
Detaching to bootloader mode
Some hardware can only be updated in a special bootloader mode, which for most devices can be switched to automatically. In some cases the user to do something manually, for instance re-inserting the hardware with a secret button pressed.
Before the device update is performed the fwupd daemon runs an optional
update_detach()
vfunc which switches the device to bootloader mode.
After the update (or if the update fails) an the daemon runs an optional
update_attach()
vfunc which should switch the hardware back to runtime mode.
Finally an optional update_reload()
vfunc is run to get the new firmware
version from the hardware.
The optional vfuncs are only run on the plugin currently registered to handle the device ID, although the registered plugin can change during the attach and detach phases.
static gboolean
fu_foo_plugin_detach(FuPlugin *plugin, FuDevice *device, FuProgress *progress, GError **error)
{
if (hardware_in_bootloader)
return TRUE;
return _device_detach(device, progress, error);
}
static gboolean
fu_foo_plugin_attach(FuPlugin *plugin, FuDevice *device, FuProgress *progress, GError **error)
{
if (!hardware_in_bootloader)
return TRUE;
return _device_attach(device, progress, error);
}
static gboolean
fu_foo_plugin_reload(FuPlugin *plugin, FuDevice *device, GError **error)
{
g_autofree gchar *version = _get_version(plugin, device, error);
if (version == NULL)
return FALSE;
fu_device_set_version(device, version);
return TRUE;
}
static void
fu_foo_plugin_class_init(FuFooPluginClass *klass)
{
…
plugin_class->detach = fu_foo_plugin_detach;
plugin_class->attach = fu_foo_plugin_attach;
plugin_class->reload = fu_foo_plugin_reload;
…
}
The Plugin Object Cache
The fwupd daemon provides a per-plugin cache which allows objects to be added,
removed and queried using a specified key.
Objects added to the cache must be GObject
s to enable the cache objects to be
properly refcounted.
Debugging a Plugin
If the fwupd daemon is started with --plugin-verbose=$plugin
then the
environment variable FWUPD_$PLUGIN_VERBOSE
is set process-wide.
This allows plugins to detect when they should output detailed debugging
information that would normally be too verbose to keep in the journal.
For example, using --plugin-verbose=logitech_hidpp
would set
FWUPD_LOGITECH_HID_VERBOSE=1
.
Using existing code to develop a plugin
It is not usually possible to share a plugin codebase with firmware update programs designed for other operating systems.
Matching the same rationale as the Linux kernel, trying to use one code base between projects with a compatibility shim layer in-between is real headache to maintain.
The general consensus is that trying to use a abstraction layer for hardware is a very bad idea as you’re not able to take advantage of the platform specific helpers — for instance quirk files and the custom GType device creation.
The time the vendor saves by creating a shim layer and importing existing source code into fwupd will be overtaken 100x by upstream maintenance costs longer term, which isn’t fair.
In a similar way, using C++ rather than GObject C means expanding the test matrix to include clang in C++ mode and GNU g++ too. It’s also doubled the runtime requirements to now include both the C standard library as well as the C++ standard library and increases the dependency surface.
Most rewritten fwupd plugins at up to x10 smaller than the standalone code as they can take advantage of helpers provided by fwupd rather than re-implementing error handling, device quirking and data chunking.
General guidelines for plugin developers
General considerations
When adding support for a new device in fwupd some things need to be evaluated beforehand:
- how the hardware is discovered, identified and polled.
- how to communicate with the device (USB? file open/read/write?)
- does the device need to be switched to bootloader mode to make it upgradable?
- about the format of the firmware files, do they follow any standard? are they already supported in fwupd?
- about the update protocol, is it already supported in fwupd?
- Is the device composed of multiple different devices? Are those devices enumerated and programmed independently or are they accessed and flashed through a “root” device?
In most cases, even if the features you need aren’t implemented yet, there’s already a plugin that does something similar and can be used as an example, so it’s always a good idea to read the code of the existing plugins to understand how they work and how to write a new one, as no documentation will be as complete and updated as the code itself. Besides, the mechanisms implemented in the plugin collection are very diverse and the best way of knowing what can be done is to check what is already been done.
Leveraging existing fwupd code
Depending on how much of the key items for the device update (firmware format, update protocol, transport layer) are already supported in fwupd, the work needed to add support for a new device can range from editing a quirk file to having to fully implement new device and firmware types, although in most cases fwupd already implements helper code that can be extended.
If the firmware format, update protocol and device communication are already supported
This is the simplest case, where an existing plugin fully implements the update process for the new device and we only have to let fwupd know that that plugin should be used for our device. In this case the only thing to do is to edit the plugin quirk file and add the device identifier in the format expected by the plugin together with any required options for it (at least a “Plugin” key to declare that this is the plugin to use for this device). Example: https://github.com/fwupd/fwupd/blob/main/plugins/vli/vli-usbhub.quirk
If the device type is not supported
Then we have to take a look at the existing device types and check if there’s any of them that have similarities and which can be partially reused or extended for our device. If the device type is derivable and it can support our new device by implementing the proper vfuncs, then we can simply subclass it and add the required functionalities. If not, we’ll need to study what is the best way to reuse it for our needs.
If a plugin already implements most of the things we need besides the device type, we can add our new device type to that plugin. Otherwise we should create a plugin that will hold the new device type.
The core fwupd code contains some basic device types (such as FuUdevDevice, FuUsbDevice, FuBluezDevice) that can be used as a base type for most devices in case we have to implement our own device access, identification and communication from scratch.
If the device is natively visible by the OS, most of the time fwupd can detect the device connection and disconnection by listening to udev events, but a supported device may also be not directly accessible from the OS — for example, a composite device that contains an updatable chip that’s connected through I2C to a USB hub that acts as an interface. In that case, the device discovery and enumeration must be programmed by the developer, but the same device identification and management mechanisms apply in all cases. See the “Creating a new device type” and “Device identification” below for more details.
If the firmware type is not supported
Same as with the new device type, there could be an existing firmware type that can be used as a base type for our new type, so first of all we should look for firmware types that are similar to the one we’re using. Then, choosing where to define the new type depends on whether there’s already a plugin that implements most of the functionalities we need or not.
Example: extending a firmware type
Our firmware files are Intel HEX files that have optional
vendor-specific sections at fixed addresses, this is not supported by
any firmware type in fwupd out of the box but the FuIhexFirmare class
parses and models a standard Intel HEX file, so we can create a subclass
of it for our firmware type and override the parse method so that it
calls the method from the parent class, which would parse the file, and
then we can get the data with fu_firmware_get_bytes()
and do the rest of
the custom parsing. Example:
https://github.com/fwupd/fwupd/blob/main/plugins/analogix/fu-analogix-firmware.c
Example: extending a device type
Communication with our new device is carried out by doing read/write/ioctl operations on a device file, but using a custom protocol that is not supported in fwupd.
For this type of device we can create a new type derived from
FuUdevDevice
, which takes care of discovering this type of devices,
possibly using a vendor-specific protocol, as well as of opening,
reading and writing device files, so we would only have to implement the
protocol on top of those primitives. (Example:
fu_logitech_hidpp_runtime_bolt_poll_peripherals()
in
https://github.com/fwupd/fwupd/blob/main/plugins/logitech-hidpp/fu-logitech-hidpp-runtime-bolt.c)
The process would be similar if our device was handled by a different
backend (USB or BlueZ).
Creating a new plugin
The bare minimum a plugin should have is a constructed
function that
defines the plugin characteristics such as the device type and firmware
type handled by it, the build hash and any plugin-specific quirk keys
that can be used for the plugin.
static void
fu_foo_plugin_constructed(GObject *obj)
{
FuPlugin *plugin = FU_PLUGIN(obj);
FuContext *ctx = fu_plugin_get_context(plugin);
fu_plugin_add_device_gtype(plugin, FU_TYPE_STEELSERIES_MOUSE);
fu_plugin_add_device_gtype(plugin, FU_TYPE_STEELSERIES_GAMEPAD);
}
static void
fu_foo_plugin_class_init(FuFooPluginClass *klass)
{
plugin_class->init = fu_foo_plugin_constructed;
}
Creating a new device type
Besides defining its attributes as a data type, a device type should
implement at least the usual init
, finalize
and class_init
functions,
and then, depending on its parent type, which methods it overrides and
what it does, it must implement a set of device methods. These are some
of them, the complete list is in libfwupdplugin/fu-device.h.
to_string
Called whenever fwupd needs a human-readable representation of the device.
probe
The probe
method is called the first time a device is opened, before
actually opening it. The generic probe methods implemented in the base
device types (such as USB/udev) take care of basic device identification
and setting the non-specific parameters that don’t need the device to be
opened or the interface claimed (vendor id, product id, guids, etc.).
The device-specific probe method should start by calling the generic method upwards in the class tree and then do any other specific setup such as setting the appropriate device flags.
open
Depending on the type of device, opening it means different things. For instance, opening a udev device means opening its device file.
If there’s no interface-specific open
method, then opening a device
simply calls the probe()
and setup()
methods (the open()
method would be
called in between if it exists).
setup
Sets parameters on the device object that require the device to be open and have the interface claimed. USB/udev generic devices don’t implement this method, this is normally implemented for each different plugin device type if needed.
prepare
If implemented, this takes care of decompressing or parsing the firmware data. For example, to check if the firmware is valid, if it’s suitable for the device, etc.
It takes a stream of bytes (GBytes
) as a parameter, representing the
raw binary firmware data.
It should create the firmware object and call the appropriate method to
load the firmware. Otherwise, if it’s not implemented for the specific
device type, the generic implementation in
libfwupdplugin/fu-device.c:fu_device_prepare_firmware()
creates a firmware object loaded with a provided image.
detach
Implemented if the device needs to be put in bootloader mode before
updating, this does all the necessary operations to put the device in
that mode. fwupd can handle the case where a device needs to be
disconnected to do the mode switch if the device has the
FWUPD_DEVICE_FLAG_WAIT_FOR_REPLUG
flag.
attach
The inverse of detach()
, to configure the device back to application mode.
reload
If implemented, this is called after the device update if it needs to perform any kind of post-update operation.
write_firmware
Writes a firmware passed as a raw byte stream. The firmware parsing and processing is done by the firmware object, so that when this method gets the blob it simply has to write it to the device in the appropriate way following the device update protocol.
read_firmware
Reads the firmware data from the device without any device-specific
configuration or serial numbers. This is meant to retrieve the current
firmware contents for verification purposes. The data read can then be
output to a binary blob using fu_firmware_write()
.
set_progress
Informs the daemon of the expected duration percentages for the different
phases of update. The daemon runs the ->detach()
, ->write_firmware()
,
->attach()
and ->reload()
phases as part of the engine during the firmware
update (rather than being done by plugin-specific code) and so this vfunc
informs the daemon how to scale the progress output accordingly.
For instance, if your update takes 2 seconds to detach into bootloader mode, 10 seconds to write the firmware, 7 seconds to attach back into runtime mode (which includes the time required for USB enumeration) and then 1 second to read the new firmware version you would use:
fu_progress_set_id(progress, G_STRLOC);
fu_progress_add_step(progress, FWUPD_STATUS_DEVICE_RESTART, 10, "detach");
fu_progress_add_step(progress, FWUPD_STATUS_DEVICE_WRITE, 45, "write");
fu_progress_add_step(progress, FWUPD_STATUS_DEVICE_RESTART, 40, "attach");
fu_progress_add_step(progress, FWUPD_STATUS_DEVICE_BUSY, 5, "reload");
If however your device does not require ->detach()
or ->attach()
, and
->reload()
is instantaneous, you still however need to include 4 steps:
fu_progress_set_id(progress, G_STRLOC);
fu_progress_add_step(progress, FWUPD_STATUS_DEVICE_RESTART, 0, "detach");
fu_progress_add_step(progress, FWUPD_STATUS_DEVICE_WRITE, 100, "write");
fu_progress_add_step(progress, FWUPD_STATUS_DEVICE_RESTART, 0, "attach");
fu_progress_add_step(progress, FWUPD_STATUS_DEVICE_BUSY, 0, "reload");
If the device has multiple phases that occur when actually in the write phase
then it is perfectly okay to split up the FuProgress
steps in the
->write_firmware()
vfunc further. For instance:
fu_progress_set_id(progress, G_STRLOC);
fu_progress_add_step(progress, FWUPD_STATUS_DEVICE_RESTART, 5, "wait-for-idle");
fu_progress_add_step(progress, FWUPD_STATUS_DEVICE_WRITE, 90, "write");
fu_progress_add_step(progress, FWUPD_STATUS_DEVICE_RESTART, 5, "reset");
It should be noted that actions that are required to be done before the update
should be added as a ->prepare()
vfunc, and those to be done after in the ->cleanup()
as the daemon will then recover the hardware if the update fails. For instance,
putting the device back into a normal runtime power saving state should always
be done during cleanup.
Creating a new firmware type
The same way a device type implements some methods to complete its functionality and override certain behaviors, there’s a set of firmware methods that a firmware class can (or must) implement:
parse
If implemented, it parses the firmware file passed as a byte
sequence. If the firmware to be used contains a custom header, a
specific structured format or multiple images embedded, this method
should take care of processing the format and appropriately populating
the FuFirmware
object passed as a parameter. If not implemented, the
whole data blob is taken as is.
write
Returns a FuFirmware
object as a byte sequence. This can be used to
output a firmware read with fu_device_read_firmware()
as a binary blob.
export
Converts a FuFirmware
object to an xml representation. If not
implemented, the default implementation generates an xml representation
containing only generic attributes and, optionally, the firmware data as
well as the representation of children firmware nodes.
When testing the implementation of a new firmware type, this is useful to show if the parsing and processing of the firmware are correct and can be checked with:
fwupdtool firmware-parse --plugins <plugin> <firmware_file> <firmware_type>
tokenize
If implemented it tokenizes a firmware, breaking it into records.
build
This is the reverse of export()
, it builds a FuFirmware
object from
an xml representation.
get_checksum
The default implementation returns a checksum of the payload data of a
FuFirmware
object. Subclass it only if the checksum of your firmware
needs to be computed differently.
Generating a skeleton
Rather than copy-and-pasting from other plugins, or using the FuDeviceClass
as a guide we have also provided a script that can generate a plugin skeleton.
This skeleton contains all the parts typically needed by a plugin, and plugin developers might find it easier to delete unneeded code rather then trying to copy and paste the correct code from other plugins.
To use this, navivate to the root directory and run:
./contrib/create-plugin.py \
--vendor VendorName \
--example ProductName \
--parent Usb \
--author "Your Name" \
--email "your@email.com"
Device identification
A device is identified in fwupd by its physical and logical ids. A
physical id represents the electrical connection of the device to the
system and many devices can have the same physical id. For example,
PCI_SLOT_NAME=0000:3e:00:0
(see
libfwupdplugin/fu-udev-device.c:fu_udev_device_set_physical_id()
for
examples) . The logical id is used to disambiguate devices with the same
physical id. Together they identify a device uniquely. There are many
examples of this in the existing plugins, such as
fu_pxi_receiver_device_add_peripherals()
in
https://github.com/fwupd/fwupd/blob/main/plugins/pixart-rf/fu-pxi-receiver-device.c
Besides that, each device type will have a unique instance id, which is
a string representing the device subsystem, vendor, model and revision
(specific details depend on the device type). This should identify a
device type in the system, that is, a particular device type, model and
revision by a specific vendor will have a defined instance id and two of
the same device will have the same instance id (see
libfwupdplugin/fu-udev-device.c:fu_udev_device_probe()
for examples).
One or more GUIDs are generated for a device from its identifying
attributes, these GUIDs are then used to match a firmware metadata
against a specific device type. See the implementation of the many
probe()
methods for examples.
Support for BLE devices
BLE support in fwupd on Linux is provided by BlueZ. If the device
implements the standard HID-over-GATT BLE profile, then communication
with the device can be done through the hidraw
interface. If
the device implements a custom BLE profile instead, then it will have to
be managed by the FuBluezBackend
, which uses the BlueZ DBus interface
to communicate with the devices. The FuBluezDevice
type implements
device enumeration as well as the basic primitives to read and write BLE
characteristics, and can be used as the base type for a more specific
BLE device.
Battery checks
If the device can be updated wirelessly or if the update process doesn’t rely on an external power supply, the vendor might define a minimum operative battery level to guarantee a correct update. fwupd provides a simple API to define these requirements per-device.
fu_device_set_battery_threshold() can be used to define the minimum battery level required to allow a firmware update on a device (10% by default). If the battery level is below that threshold, fwupd will inhibit the device to prevent the user from starting a firmware update. Then, the battery level of a device can be queried and then set with fu_device_set_battery_level().
Howtos
How to create a child device
fwupd devices can be hierarchically ordered to model dependent and
composite devices such as docking stations composed of multiple
updatable chips. When writing support for a new composite device the
parent device should, at some point, poll the devices that “hang” from
it and register them in fwupd. The process of polling and identifying a
child device is totally vendor and device-specific, although the main
requirement for it is that the child device is properly identified
(having physical/logical and instance ids). Then,
fu_device_add_child()
can be used to add a new child device to an existing one. See
fu_logitech_hidpp_runtime_bolt_poll_peripherals()
in
https://github.com/fwupd/fwupd/blob/main/plugins/logitech-hidpp/fu-logitech-hidpp-runtime-bolt.c
for an example.
Note that when deploying and installing a firmware set for a composite
device, there might be firmware dependencies between parent and child
devices that require a specific update ordering (for instance, child
devices first, then the parent). This can be modeled by setting an
appropriate firmware priority in the firmware metainfo or by setting the
FU_DEVICE_PRIVATE_FLAG_INSTALL_PARENT_FIRST
device flag.
How to add a delay
In certain scenarios you may need to introduce small controlled delays
in the plugin code, for instance, to comply with a communications
protocol or to wait for the device to be ready after a particular
operation. In this case you can insert a delay in microseconds with
g_usleep
or a delay in seconds that shows a progress bar with
fu_device_sleep_with_progress
. Note that, in both cases, this will
stop the application main loop during the wait, so use it only when necessary.
How to define private flags
Besides the regular flags and internal flags that any device can have, a device can define private flags for specific uses. These can be enabled in the code as well as in quirk files, just as the rest of flags. To define a private flag:
- Define the flag value. This is normally defined as a macro that
expands to a binary flag, for example:
#define MY_PRIVATE_FLAG (1 << 2)
. Note that this will be part of the ABI, so it must be versioned - Call
fu_device_register_private_flag
in the device init function and assign a string identifier to the flag:fu_device_register_private_flag(FU_DEVICE (self), MY_PRIVATE_FLAG);
You can then add it to the device programmatically with
fu_device_add_private_flag
, remove it with fu_device_remove_private_flag
and query it with fu_device_has_private_flag
. In a quirk file, you can
add the flag identifier to the Flags attribute of a device (eg. Flags =
myflag,is-bootloader
)
How to make fwupd wait for a device replug
Certain devices require a disconnection and reconnection to start the update process. A common example are devices that have two booting modes: application or runtime mode, and bootloader mode, where the runtime mode is the normal operation mode and the bootloader mode is exclusively used to update the device firmware. It’s common for these devices to require some operation from fwupd to switch the booting mode and then to need a reset to enter bootloader mode. Often, the device is enumerated differently in both modes, so fwupd needs to know that the same device will be identified differently depending on the boot mode.
The common way to do this is to add the
FWUPD_DEVICE_FLAG_WAIT_FOR_REPLUG
flag in the device before its detach
method returns. This will make fwupd wait for a predetermined amount of
time for the device to be detected again. Then, to inform fwupd about
the two identities of the same device, the CounterpartGuid
key can be
used in a device entry to match it with another defined device (example:
https://github.com/fwupd/fwupd/blob/main/plugins/steelseries/steelseries.quirk).
Inhibiting a device
If a device becomes unsuitable for an update for whatever reason (see
“Battery checks” above for an example), a plugin can temporarily disable
firmware updates on it by calling fu_device_inhibit(). The device will
still be listed as present by fwupdmgr get-devices
, but fwupd won’t
allow firmware updates on it. Device inhibition can be disabled with
fu_device_uninhibit().
Note that there might be multiple inhibits on a specific device, the device will only be updatable when all of them are removed.
Debugging tips
The most important rule when debugging is using the --verbose
and
duplicate --verbose
flag when running fwupd or fwupdtool.
Adding debug messages
The usual way to print a debug message is using the g_debug
macro. Each
relevant module will define its own G_LOG_DOMAIN
to tag the debug traces
accordingly. See
https://docs.gtk.org/glib/logging.html and
https://docs.gtk.org/glib/running.html for more information.
Inspecting raw binary data
The fu_dump_full
and fu_dump_raw
functions implement the
printing of a binary buffer to the console as a stream of bytes in
hexadecimal. See libfwupdplugin/fu-common.c
for their definitions, you
can find many examples of how to use them in the plugins code.
The rustgen Helper
The rustgen script generates C source files that allow parsing, modifying and querying a packed structure or enumeration. This functionality is provided as parsing untrusted structured data from devices or firmware files is something fwupd does a lot, and so it makes sense to abstract out common code for maintainability reasons. It also allows us to force best-practices into the plugins without having to do careful review of buffer reading and writing.
Structures support integers of specific widths, arrays, GUIDs, strings, default and constant data of variable size. The generated code is endian safe and if used correctly, is also safe against malicious data.
In most cases the structure or enumeration will be defined in a .rs
file — which is the usual file extension of Rust programs.
This was done as the format is heavily inspired by Rust, and it makes editor
highlighting support work correctly.
Although these files look like Rust files they’re not actually compiled by
rustc, so small differences may be noticeable.
#[derive(New, Validate, Parse)]
struct FuExampleHdr {
magic: Guid,
hdrver: u8,
hdrsz: u16le = $struct_size,
payloadsz: u32le,
flags: u8,
}
#[derive(ToString, FromString)]
#[repr(u8)] // optional, and only required if using the enum as a struct item type
enum FuExampleFamily {
Unknown,
Sps,
Txe = 0x5,
Me,
Csme,
}
struct ExamplePacket {
family: FuExampleFamily = Csme,
data: [u8; 254],
}
The struct types currently supported are:
u8
: aguint8
u16le
: little endianguint16
u24
: a 24 bit number represented as aguint32
u32le
: little endianguint32
u64be
: big endianguint64
char
: aNUL
-terminated stringGuid
: a GUID- Any
enum
created in the.rs
file with#[repr(type)]
- Any
struct
previously created in the.rs
file
Arrays of types are also allowed, with the format [type; multiple]
, for example:
buf: [u8; 3] = 0x123456
for a C array ofguint8 buf[3] = {0x12, 0x34, 0x56};
val: [u64be; 7]
for a C array ofguint64 val[7] = {0};
str: [char; 4] = "ABCD"
for a C array ofgchar buf[4] = {'A','B','C','D'};
— NOTE:fu_struct_example_get_str()
would return aNUL
-terminated string ofABCD\0
.
Additionally, default or constant values can be auto-populated:
$struct_size
: the total struct size$struct_offset
: the internal offset in the struct- string values, specified without double or single quotes
- integer values, specified with a
0x
prefix for base-16 and with no prefix for base-10 - previously specified
enum
values
Per-field metadata can also be defined, such as:
=
: set as the default value, or foru8
arrays initialize with a padding byte==
: set as the default, and is also verified during unpacking.
Default values and padding will be used when creating a new structure,
for instance using fu_struct_example_new()
.
Building
When building a plugin with meson a generator can be used:
diff --git a/plugins/example/meson.build b/plugins/example/meson.build
@@ -3,7 +3,6 @@
plugin_quirks += files('example.quirk')
plugin_builtins += static_library('fu_plugin_example',
+ rustgen.process('fu-example.rs'),
sources:
…which creates the files plugins/libfu_plugin_example.a.p/fu-example-struct.c
and plugins/libfu_plugin_example.a.p/fu-example-struct.h
in the build tree.
The latter can be included using #include fu-example-struct.h
in the
existing plugin code.
Structs
There are traits that control the generation of struct code. These include:
New
: forfu_struct_example_new()
, needed to create new instancesValidate
: forfu_struct_example_validate()
, needed to check memory buffers are validParse
: forfu_struct_example_parse()
, to create a struct from a memory bufferGetters
: forfu_struct_example_get_XXXX()
, to get access to field valuesSetters
: forfu_struct_example_set_XXXX()
, to set specific field values
Getters
is implied by Parse
, and [Getters,Setters]
is implied by New
.
Regardless of traits used, the header offset addresses are defined, for instance:
#define FU_STRUCT_EXAMPLE_OFFSET_MAGIC 0x0
#define FU_STRUCT_EXAMPLE_OFFSET_HDRVER 0x10
#define FU_STRUCT_EXAMPLE_OFFSET_HDRSZ 0x11
#define FU_STRUCT_EXAMPLE_OFFSET_PAYLOADSZ 0x13
#define FU_STRUCT_EXAMPLE_OFFSET_FLAGS 0x17
Any elements defined as a typed array (e.g. [u8; 16]
) will also have the element
size defined in bytes:
#define FU_STRUCT_EXAMPLE_SIZE_MAGIC 0x10
If the default has been set (but not a constant value) the default is also defined:
#define FU_STRUCT_EXAMPLE_DEFAULT_HDRSZ 24
Finally, the size in bytes of the whole structure is also included:
#define FU_STRUCT_EXAMPLE_SIZE 0x18
NOTE: constants never have getters or setters defined — they’re constant after all.
They are verified during _validate()
and _parse()
however.
Enums
There are traits that control the generation of enum code. These include:
ToString
: forfu_example_family_to_string()
, needed to create outputToBitString
: forfu_example_family_to_string()
, needed to create output for bitfieldsFromString
: forfu_example_family_from_string()
, needed to parse input
NOTE: Enums are defined as a native unsigned type, and should not be copied by reference without first casting to an integer of known width.